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With characters embodying the Viking spirit, the weapons they wield are more than just tools; they are extensions of their stories. As I transitioned from character to weapon, I aimed to encapsulate the sagas and battles these weapons had witnessed. The journey of texturing the weapons was a voyage into their pasts, breathing life into each blade and handle.

The dragger, a companion to the mighty Bloodaxe, demanded a story of its own. A leather cover, aged and weathered, spoke of countless battles and unyielding determination. Its hues danced between rich browns and silver, a harmony that resonated with the character’s own palette. This wasn’t just a dragger; it was a relic of the past, an echo of a warrior’s heart.

Then came the rest of Bloodaxe’s arsenal. The blade, the truest companion on the battlefield, gleamed with silver tones that mirrored battles won and adversaries faced. But these weapons weren’t polished; they carried the scars and stories of the combat they had seen. Hints of red, like battle scars and touches of dirt spoke of the gritty reality they belonged to.

The handles, the grips that held tales of victory and loss, were a blend of metal, leather, and wood. The wood, weathered by the elements, evoked the touch of nature, while the leather offered a reliable grip — a bond between the warrior and the weapon. As I brushed textures onto these weapons, I wasn’t merely adding colour; I was weaving a narrative, letting every hue tell tales of triumph and tribulation.

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Forging Identity: Breathing Life into Armor and Clothes